NOTE: This race variant is meant to be used as a template that is applied on top of a race of your choosing (this will be referred to as the base race for the remainder of this page). Donations Premium membership donations accepted. You can speak, read, and write Common and Winter Wolf. I don’t always follow typical social protocol that most others do; like bathing regularly, for example. Jump to: navigation, search. Being bipedal when moving, and quadrupedal when running, these creatures stalk the forests and wilderness to hunt for their meal. Its Statistics, other than its AC, are the same in each form. Are they hoping to regenerate, summon swarms of bats and rats and create vampire spawn with their life-draining bite? Cliche, I know, but I can’t help it! It’s part of the reason they’ve managed to survive for so long. Don't forget to subscribe, comment & share. Nothing is more pleasant than a cold night in the snow. And part of the reason they are feared. Werewolf race. You know the same languages as your base race would (ex: Human, Tiefling, Halfling, etc.). Log in sign up. Home >Races >3rd Party Races >Dreamscarred Press > ... Werewolf is an inherited template (for those born as werewolves) or acquired template (for those who acquire the template later in life) that can be applied to any humanoid or outsider with the native subtype. These real winter werewolves still exist in some places but they are rare; the new generations are much more common and although not full lycanthropes, they are still quite powerfull. In wolf form, you have advantage on Wisdom (Perception) checks that rely on hearing or smell. Ever wanted to start Skyrim as a Werewolf? You only have darkvision in hybrid and wolf form, and is seen in shades of red, not grey.Shapechanger. I simply took the werewolf's curse, removed the 15 minimum strength and made it into a +2 strength score (as well as a +1 constitution, as that is their second highest score in the stat block). Contents. Shapechanger: The werewolf can use its action to Polymorph into a wolf-humanoid hybrid or into a wolf, or back into its true form, which is Humanoid. I am always slightly uncomfortable indoors or in small spaces that make me feel like I’m caged. The Pureborn are a Werewolf bloodline coming down from the First Wolf, always in their form and more in control of their curse. Playing vampire and werewolf characters in 5E D&D further expands possibilities through third party products too. Your fangs inflict lycanthropy on a hit. Winter werewolves are not "real" lycanthropes, but they have lycanthrope blood in their veins. These groups tend to work much like a wolf pack or tribe would. You can help D&D Wiki by better balancing the mechanics of this page. Contrary to popular belief, lycanthropes are capable of any alignment, although it is usually influenced by their base race.Size. You can still wield a shield and benefit from this ability. I'm new to DnD and wanted to create a Lycan race inspired by a whole bunch of lycanthropic races (Worgen from Warcraft, Lycan from Underworld, Lupine from DnD 3.5). The theme gives you a range of optional powers to choose from throughout the heroic tier. 1 Winter Werewolf. From DDO wiki. Anyone could potentially be a lycanthrope, considering there aren’t any defining features to indicate one. Most lycanthropes easily surpass 6 ft. in this form. What really causes lycanthropy remains a mystery to most scholars even now. Most werewolves will retain names that reflect the race they originally were, or the culture they initially came from. It's a curse your character is either born with or gets. Werewolves. Because of this, you retain no additional features attributed to your base race other than your ability score improvement, size and languages. And civilized society just so happens to remember those few individuals the most. Nothing’s tastier to me than meat fresh off the bone. Combined with their lo… As such they don’t really form a definitive “culture” specific to werewolves. In wolf form, you gain a bite attack. If they say yes you then apply the changes it says to make if you have lycanthropy. Others call it a disease: some horrid affliction that can spread from one humanoid to another to create evil more of these vile creatures. After traveling with someone for a while, I tend to get very attached and extremely protective of them. Sometimes to an alarming degree. Cliche, I know, but I can’t help it! These are treated as natural weapons that you have proficiency with. On occasion the wolf in me really shows. For those who want to focus more on a … Way of the Werewolf: Feats for Your Lycanthrope Read More » Press question mark to learn the rest of the keyboard shortcuts. Werewolf isn't a race technically. A battle with a werewolf has two main phases. 11. This race is based off of Nords, who I have always felt are more predisposed towards lycanthropy, but that's okay! Infected werewolves transform during the full moon involuntarily. A Werewolf race with two subraces: Cursed & Pureborn. If you wear armor or clothing not especially made to accommodate your hybrid form, it falls off, requiring small repairs before it can be worn again. In your wolf form, you appear just as any other wolf. Ability Score Increase. Winter werewolves are slightly taller and bulkier than humans. Each creature in that area must make a Constitution saving throw, taking 2d6 cold damage on a failed save, or half as much damage on a successful one. If the werewolf is hunting with a pack of wolves, dire wolves, winter wolves, worgs, or other werewolves, catching a group of adventurers unawares might lead to a devastating surprise round. [Race] 5e Lycan. Who hasn’t heard about werewolves? *Height = base height + height modifier Opponents who succeed are able to tell there is something off about you, but do not immediately know you are a lycanthrope. Werewolves are a type of shape-changing monster in Faerûn that are vulnerable to silver or magic weapons and can regenerate most wounds. This page needs grammatical help. You can speak with winter wolves, wolves, dogs, and similar creatures of the Canis family as if you shared a language. Rewritten Biology. Jump to: navigation, search. Because of the negative stigma associated with werewolves, these rare groups are often nomadic out of necessity. After traveling with someone for a while, I tend to get very attached and extremely protective of them. Werewolves in Eberron are the same as they are in most other campaign worlds, except that they are more scarce, largely due to the efforts of the Church of the Silver Flame, and they can be of any alignment. Due to the complete Moon rising high into the dark sky, it brightens the grounds, forests, and streams of the country. Werewolf “society” is practically nonexistent. Your base walking speed is 30 feet. Werewolves of this origin are pretty much humans with wolf ears, tails, and some of their senses. The next 10 days they risk long term madness and the final 10 days indefinite madness. You simply roll up a normal humanoid character with class and all and then ask your dm if your can be a werewolf. Hybrid werewolf forms appear as a mix of man and beast: a hulking, bulky figure of fur and flesh with a large gaping maw of a wolf’s head. From time to time you may get packs of werewolves that form and keep to themselves. Winter Werewolf (5e Race) From D&D Wiki. Reason: I feel more awake at night than I do during the day, and occasionally I have trouble getting to sleep. When you change into your hybrid form, your size is medium. Some say they were cursed by some ancient arcane, or even divine magic that twisted them into horrid beasts of man and wolf. Werewolf Argonian, Werewolf Brenton and Werewolf Orc ! I usually just eat meals raw rather than cook them. You can use your action to exhale icy energy in a 15-foot cone. Version 1.0.0. When I’m hungry, my stomach is in full control. When you take damage and are in your hybrid or wolf form, you can, as a reaction, gain resistance to bludgeoning, piercing and slashing damage from nonmagical attacks not made with silvered weapons. A Dnd 5e Werewolf is a violent creature who can appear as a wolf, or in a frightening fusion type—a fierce and well-muscled human structure topped the head of a mad wolf. The presence of these shape-changing, regenerating monsters have caught the townspeople of Eveningstar off guard. You can make yourself appear as a member of another race, though none of your game statistics change. presented an all new racial theme, which allowed PCs to take on the role of a legendary werewolf. Close. Your size is Medium.Speed. Sometimes to an alarming degree. Wererats could transform into giant rats.1 1 Physical Description 2 Culture 3 Ecology 4 Habitat 5 Abilities 6 Known wererats 7 Appendix 7.1 Appearances 7.2 Further Reading 7.3 References 7.4 Connections A wererat in humanoid form tended to be a thin, wiry individual of shorter than average height. All in all, views of lycanthropes often depict them as foul creatures of the night out to kill anything that gets in their path. On occasion the wolf in me really shows. I am always slightly uncomfortable indoors or in small spaces that make me feel like I’m caged. Pack Tactics: The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated. When creating a winter werewolf character, you can use the following table to add additional quirks to your character due to their wintry nature. You also gain the following traits: While in hybrid form you have a natural armor composed from your thickened skin and fur. You can help D&D Wiki by finishing and/or adding flavor to this page. You gain proficiency in the Perception and the Survival skill.Wicked Resistance. Lycanthropy does not affect age in any way. Your normal form retains the same size as members of your base race would. You have proficiency in the Perception skill.Snow Camouflage. Sometimes I can’t help but howl at the moon. Werewolves are Monstrous Humanoid type monsters. This ritual only works if both parties agree to the transformation. Most hybrid forms for werewolves average out at around 6-7 feet tall. Winter werewolves mature at the same rate as humans, and live slightly longer.Alignment. In hybrid form, you have advantage on Wisdom (Perception) checks that rely on hearing or smell. Whether or not they deserve this sort of universal hostility is hard to say. I feel more awake at night than I do during the day, and occasionally I have trouble getting to sleep. This contributed for the curse to not spread fast enough among other people, as the cursed ones would travel to some cave during the full moon and stay there causing no harm to their families and communities. Use these tables in addition to or in place of your background's characteristics. Honestly, no one knows. There are two types of werewolf, just as with any other lycanthrope: the natural and the afflicted. Werewolves in normal form look just like anybody else. You retain the same amount of health as you would in your normal form. Whether it is done in plain sight, or through solitude in the vast wilderness, werewolves tend to lay low.
And part of the reason they are feared. You do know, however, how to speak with other canines while in wolf or hybrid form. You can't discern color in darkness, only shades of gray. Whether curse or affliction, the bad reputation and constant cries to hunt down these creatures whenever they crop up has made most afflicted with the condition wary of regular civilization. **Weight = base weight + (height modifier × weight modifier), https://www.dandwiki.com/w/index.php?title=Winter_Werewolf_(5e_Race)&oldid=1387596. And part of the reason they are feared. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Because of their hibrid natures they can't change between wolf, humanoid and hybrid form; instead they are permanently in a hybrid form that has mixed traits of humans and winter wolves. In this form the only tell-tale sign an unafflicted individual might get to the wolf’s true nature could be the unnatural intelligence shining in bright eyes, or the intentional behavior it might display. When the mechanics have been changed so that this template is no longer applicable please remove this template. If you do not understand balance please leave comments on this page's, https://www.dandwiki.com/w/index.php?title=Werewolf,_Variant_(5e_Race)&oldid=1409123. In wolf form, lycanthropes appear as any other wolves might albeit slightly bigger. When creating a werewolf character, you can use the following table to add additional quirks to your character due to their affliction. Your size is the same as your base race in human form, and is medium in wolf, if you are not already medium size.Speed. All Races have there strengths, but Orc is definitely ahead of most other races for Werewolf setups. Their fur, like that of the hybrid form, is typically colored after the hair of the original form, occasionally with some lightening or darkening during the change. I don’t always follow typical social protocol that most others do; like bathing regularly, for example. With this mod, you can possess the gift of Lycanthropy at the start of the game. This was made for D&D 5e and feedback is much appreciated! They live among humans who have known their ancestors, so the community around a family of winter werewolves has grown accustomed to their presence and it is not uncommon to see human children playing with a winter werewolf or one of the adults in a tavern or working in some building in the city. You retain the same amount of health as you would in your normal form. Jump to: navigation, search. Darkvision. Once you use this trait, you can't use it again until you finish a short or long rest. Actions Bite: Melee Weapon Attack: +4 to hit, reach 5 ft When the grammar has been changed so that this template is no longer applicable please remove this template. You must finish a short or long rest before using this trait again.Languages. I'm currently the GM of a World of Warcraft campaign using 5e, and when one of the players decided to play as a worgen, I came up with this brew … Press J to jump to the feed. on str checks in this form. Winter werewolves descend from a true lycanthrope, through their veins the curse of a diluted lycanthropy. You can choose whether or not you inflict lycanthropy when you hit. It leaves a permanent scar on the transformed, which resembles a wolf bite. Wererats (alternately known as ratmen) were lycanthropes common in urban areas. Your age is determined by your base race.Alignment. Due to the nature of lycanthropy, most werewolves simply continue to follow the culture of their original race. Lythari are true lycanthropes. Personal freedom is very important to winter werewolves, so they tend toward the chaotic or neutral ends of the alignment spectrum.Size. Your resistance ends once it reduces damage or at the start of your next turn. This is the list of Advanced Dungeons & Dragons 2nd edition monsters, an important element of that role-playing game. What’s the truth? Any feedback regarding the race is appreciated! Leadership can be determined by any number of things: from strength, to wisdom, to even bloodline. You can still wield a shield and benefit from this ability. I don’t bother with silverware or manners when hands and shoveling food in are equally viable options. Your normal form retains the same size as members of your base race would. Challenge Rating: Same as base creature +1. Kobold Quarterly #19 (which is still available if you want a copy!) You can help D&D Wiki by better balancing the mechanics of this page. I can get easily distracted by small critters and animals when I see or smell them. Reason: Needs to be moved to templates. You also cannot cast any spells while in this form. In this form you have an AC of 13 + your Dexterity modifier. If you do not understand balance please leave comments on this page's talk page before making any edits. There is an alpha (or chieftain) that leads everyone else, and different roles assigned to different members of the group. When you make a Dexterity (Stealth) check to hide in snowy terrain, you are considered proficient in the Stealth skill if you aren't already, and you add double your proficiency bonus to the roll instead of any proficiency bonus you would normally apply.Winter Wolf language. A female winter werewolf. Wolf Walker (5e Race) From D&D Wiki. Sometimes it’s hard to separate the predator from myself. Any equipment you are wearing or carrying is not transformed. Class. A Werewolf's personality is solely based on how the Werewolf reacts to being a Werewolf. I can get easily distracted by small creatures and animals when I see or smell them. The damage you deal with your cold breath increases as you reach higher levels: the damage increases to 3d6 at 5th level, 4d6 at 9th level, 5d6 at 13th level, and 6d6 at 17th level.Cold Resistance. Design Note: This race is outright more powerful than the dragonborn. Use these tables in addition to or in place of your background's characteristics. The Cursed are infected ones who can shift into their Werewolf form and are far more enraged than their other kin. The fur coloring can vary, usually resembling the natural hair coloring of the original form, occasionally with some lightening or darkening during the change. Winter Werewolves appear as a mix between a winter wolf and a human. It’s part of the reason they’ve managed to survive for so long. Infamous shapeshifters that have the ability to transform into a mix of man and beast. In the past there was a variation of the wolf lycantropy: the winter wolf lycantropy. As such they don’t really form a definitive “culture” specific to werewolves. HALF-RACES. Although they are treated with suspicion by many people because of their monstrous nature, those who have been brought up close to humans since their childhood often become dear to the nearby community and will both protect the people and be protected from prejudice from outsiders. In response, most werewolves hide from the normal population. A typical werewolf. They are born as were-creatures to lycanthrope parents. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. On very rare occasions, a proud (or foolish) lycanthrope will assume a name more indicative of his hidden nature, but those who do this rarely last long. Of those, 180 titles include “vampire” in them and 21 include “werewolf.” Some are presented as race options, some as subclass options and others as wholly new classes. A comprehensive list of all official character races for Fifth Edition. Your Strength, Constitution, and Wisdom scores each increase by 1.Age. 1 Description. Hybrid werewolf forms appear as a mix of man and beast: a hulking, bulky figure of fur and flesh with a large gaping maw of a wolf’s head. As such, lycanthropes can have a wide variety of names. It's body is that of a human, but it has clawed hands like those of a winter wolf, as well as wolf feet, tail and furry ears. Reason: Needs a run through for grammar, specifically capitalization. Male: Furrick, Reggin, Francis, Markus, Garrick, etc. Have fun playing! When I’m hungry, my stomach is in full control. They are a little taller and bulkier than the average human, due to their savage heritage. You can't duplicate the appearance of a creature you've never seen, and you must adopt a form that has the same basic arrangement of limbs that you have. Your game statistics, other than your AC, remain the same in each form. Homebrew for all the half-human combinations possible with the races found in the player’s handbook! Jump to: navigation, search. You have resistance to cold damage.Keen Senses. Some of them, usually the ones raised amongst winter wolves, might choose names that hint at wolves, but these are very, very few. Base height and weight can be taken from the base race's page instead, as that is what determines your original form's size and weight. Tales of these beasts are prevalent throughout nearly every culture. Your age is determined by your base race.Alignment. The saving throw DC equals 8 + your proficiency bonus + your Charisma modifier. This list only includes monsters from official Advanced Dungeons & Dragons 2nd Edition supplements published by TSR, Inc. or Wizards of the Coast, not licensed or unlicensed third party products such as video games or unlicensed Advanced Dungeons & Dragons 2nd Edition manuals. Your clothing and equipment aren't changed by this trait. 1.1 Combat; 1.2 Qualities; 2 Types; 3 Creature Entries (14) Description . Staying in one place for too long could draw unwanted attention.
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